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X-FROG

Programmed by Paul Lay

Graphics by Harvey A. Kong Tin

Music by Jason C. Wong

This game was originally written in 1997/8 for the Enix games programming contest but it was not placed. The game is now released as FREEWARE.

The game is a sprite-based 3D version of FROGGER where you hop forwards into the screen. The game should run on any Pentium PC with Windows 95 onwards and 32Mb RAM.

The game is controlled with a joystick, joypad or the keyboard (using the cursor keys and spacebar). Moving the controller left or right walks in that direction. Moving the controller up leaps and moving the controller down crawls. To leap forwards press the button and move the controller forwards.

You must make your way through each level avoiding all the obstacles and eating the required number of apples within a given time limit. The game is over when the time expires or your health has been reduced to 0%.

You complete a level by eating the required number of apples. You should also collect any stars that you find. Some stars restore health, some make you invincable and others make you shrink! Also collect $'s to increase your score.

Experiment jumping on enemies. Some enemies you can ride, some you can destroy and others may send their shells flying off. There are platforms you can ride, blocks you can push and puzzles to solve.