FLOYD THE DROID ON THE RUN

A SPECIAL INCLUSION

The high-resolution finale to our prize-winning ST program.

Programmed by
Paul Lay

Graphics by
Harvey A. Kong Tin


Download Game (48K), PaCifST emulator format

As promised last issue, here's the monochrome version of Floyd the Droid on the Run. Once again, since the program is too long for these pages, the listings are on the magazine's disk version and on the Atari Users' Group SIG on Delphi.

The rules and play are the same as for the low-resolution version published last month.

Using the program.

Floyd can be loaded by clicking on the DROIDHI.PRG icon. On loading, an ANALOG logo screen will fade in, followed by the title screen. The program will then be loaded and executed within a few seconds.

Keyboard controls are used for various levels and functions of the game. Keys F1 through F6 will begin the game, at levels 1, 10, 20, 30, 40 or 50. Hitting C lets you continue from the previous level. Press D if you want to see a crazy demo. The V key toggles volume on or off, while P dumps the screen to your printer. To abort a game, press ESCAPE, and use the SPACE BAR to pause or resume the game.

A joystick in the second port is used to control the droid. Moving the joystick in any direction moves Floyd in that direction. Pressing the trigger fires a photon in the direction of the joystick. Four photons can be fired at once.

If your score is high enough, you'll be able to enter your name in the high-score table. All alphanumeric characters are available, plus the SPACE and BACKSPACE. To terminate the entry of a name, press RETURN.

Enjoy the game.

Paul Lay studied Computer Science at Imperial College in London. He's owned his Atari 800 for about four years, and has had several programs published in various English magazines (personal Computer World, Page 6 Magazine and Atari User). He has also written an arcade game, Sprong, released by Bignose Software in the U.K.